Candy Crush Saga Level 1405

Best hints and tips showing how to pass level 1405 Candy Crush Saga without boosters.
Level 1405 is classified as a hard level by King so you can expect to lose a few lives before you finally manage to pass it.
The first thing you need to do is break through the blockers and kill the Evil Spawner! If you don't get rid of that early in the game it will just take over the board with all kinds of nasties from chocolate to bombs! 
You will need quite a bit of luck with the candies to remove the spawner and I used the quit button quite a lot on level 1405!
Once the spawner is gone try to make stripe/wrap combos to clear the blockers which are stopping the ingredients from falling down to the exits. Vertical stripes will work, but need to be positioned correctly so combos are best.
Video below

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35 comments:

Anonymous said...

This level was more than hard, it was a nightmare! The spawner must go first or it's game over. After, comes the nightmare... making combos to get cherries to exit. Kudos to King... I boosted the cherries!

Anonymous said...

Got rid of spawner quickly then got a well placed stripe/wrap that took out blockers on right side. That brought down three cherries to within one candy of going out and took care of them. Worked on the other side but lost patience. I was so close I just used two lollipop hammers to get the last cherries down. Then it was easy to get them off. Just did not want to play this level again. JS

Lisa said...

Lucky board finished with 16 moves. I was able to keep making moves and clear the spawner without it spawning stuff. Then got two wrap/stripe combos and done! Wait for your lucky board!

Anonymous said...

Found this one easy. Got it on 2nd go. 3 stars.

carmen hicks said...

Also got it on 2nd try with 7 moves left. No boosters used. Lucky board and I'd like to think all of us who have gotten this far do have some skill as well. Don't give up on this one!

Anonymous said...

I don't think there's any opportunity for skill in this level. Unless you get a lucky board, there's no way to send the spawner into oblivion. I guess the only thing one can do is wait for it. In the meantime, be prepared to be bored, bored, BORED!

Anonymous said...

I got this on my first go. I almost quit early due to the evil spawner, but once that was taken out I was able to make a few wrap-stripe combos to clear the blockers for the cherries to fall. With one turn left, I used a hammer to clear one candy so the last cherry could fall.

Anonymous said...

Ditto to that! Evil board. Still waiting for my lucky one.

Anonymous said...

....and next try I got my lucky board! Candies fell in place to get the spawner, got a stripe/wrap in the right place to open up the middle and get 3 cherries. I took a hammer to a block to release the last cherry, one more match and done, 2 stars. Thank you, AllHelp karma!

Anonymous said...

This is definitely a lucky board level- After a few attempts where I had to quit, I decided to use the coconut wheel to open up the board so I could make combos. Took a couple of tries but the wheel and 2 hand switches got it done! Glad to move on CC from vero

Anonymous said...

Second try, only one star but glad to move on. Thought I'd be here for awhile. First try didn't get rid of spawner til five moves left. Second got spawner with 34 moves left. Dropped three ingredients all at same time and ended up using a lollipop to clear last black blocker on other side of board to release last ingredient.
Sharon

Anonymous said...

Wouldn't classify this as too hard. Stripe wrap combos on each side drop fruit. Took about 10 tries

Van5 said...

Yup pulled out the coconut wheel. It came 3 times which got rid of the spawner. Needed 2 hammers to finish this one. One star, but who cares! Happy to be moving on. Good luck everyone!

Anon lafy said...

I got fed up with having to quit the game when that horrible spawner threw out chocolate, marmalade and licorice. I tried adding a coconut wheel but with no success, so I ended up adding all three boosters! Even then I had to use a lollipop on a blocker to get the last fruit down, but I don't regret using boosters to get through this dire level.

Anonymous said...

Evil one! Still trying..

Annonymous said...
This comment has been removed by the author.
JJ said...

Hate this so boring no skill involved. Has anyone else experienced that when you explode a packet it does not destroy anything around it just a little puff. I also hate the fact that before you start a game it already tells you it's a hard level. Boring, boring, boring.

Anonymous said...

I used the coconut wheel on this one. Did the usual, i.e. be in a place that was of no use what-so-ever then after using it was unable to make any decent moves gave it a few more goes and quit with about 30 moves to go.
Other than trying to stop people playing the game I don't see the point of levels like this.
Isnt it meant to be a game of skill ? Not sure any skill has been needed since level 12. just lots of patience until you are allowed to pass.

Anonymous said...

Horrid level indeed, wasted 2 coconut wheels, didn't seem to help. Managed to get through in the end by following the advice above i.e. reset until there is a decent looking board. The only problem I found was the spawner. Once that is destroyed the board opens up and is fairly straightforward although I did have to use 2 hammers to finish, 3 of the fruit down and the last fruit trapped (1 hammer needed). Thank goodness for this community.
Alex S

Bill. said...

Getting rid of the spawner was difficult need to constantly attack it. Then vertical combinations to bring down the fruit. Needed one hammer from sugar drops to clear the last fruit.

Nope said...

Coconut wheel didn't work for me. And I also used a sprinkle ball and stripe (lined together) and that didn't work

Anonymous said...

I'm so fed up of this level. What is the deal with the evil spawner making huge amounts of chocolate and then the chocolate grows the same go?! Also, is it not hard enough that there then have to be only 3 exits in the middle? I've been so close loads of times and then miles away others, no strategy seems to work. Just waiting for lucky board :-(

Anonymous said...

Had 3 cherries but couldn't get that last loner. May resort to a hammer.

Anonymous said...

Now it's becoming frustrating. Hoping for a good board.

Anonymous said...

Oh goody, evil spawn!!! Grrrr it is very Cray Cray!!!!

Anonymous said...

Spent my 2 "free" hours of play trying to pass this one level. You would think I could get the elusive lucky board in that time, but no. Frustrating!

GC said...

In between trying to get past this level I've been going back and forth playing jumping candies to build up on my boosters. Then what happens, I play this level again and end up using three of my hammers to get past this. Hated this level.

Good luck everyone

Anonymous said...

Absolute nightmare level. Been on it for days now and getting nowhere. The tips say to get rid of the spawner but that's easier said than done. I love a challenge but not an unfair one.

Anonymous said...

This took a while. Finally I got two sprinkle balls next to each other, and that was all I needed!

Patti Littrell said...

Crappy level & on my 2nd attempt I cleared 3 of the cherries & had the fourth cherry about 2 spaces from the bottom but ran out of moves! I should've bought extra moves to finish the level, but I had NO idea that I'd never come that close to finishing again! Ugh. LOL just saying. :-D

Anonymous said...

Ya this level is STOOPID! you can't get rid of those damn things in time to stop it from overtaking.anyone that says they did it on the first try I call bs!

Anonymous said...

I'm so proud I got rid of the spawner with 3 moves left once. FUCK YOUR CHEATIN ASS GAME!

Anonymous said...

Glad I read comments to get rid of the spawned first. Hard level 😳. As comments suggest it will help with a lucky board 😉 Soon I hope 😉

Anonymous said...

Come on Lucky board please 😉

Jan said...

I realize I'm not going to get through a level on the first or second try all of the time. And that's fine, I like a challenge. But when so many are having the same complaint about a game then I don't think it's the players, I think the problem is with the game. Too many are requiring a
"Lucky" board. Where is the fun or challenge in that.